Young Medusa

is a project I did for fun. I thought it would be interesting to go with the seductive side of the greek mythological creature. I imagined that a younger girl would achieve just that. Was an exercise to learn some MARI texturing and also some human sculpting.
 
This project was featured in 3DCreative Magazine’s issues nb. 113 and 114.
 

Software used:

3ds max, V-Ray, ZBrush, Photoshop, Nuke, MARI

 

Responsibilities:

(100%): Concept idea, 3D modeling, texturing, lighting & shading, rendering and post production.

 

Completion date:

15th December 2014