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Blue

started as a modeling challenge, but quickly evolved into a complex endeavor that required me to tackle multiple tasks. Research and development played a significant role in the project, as I had to write some maxscripts to streamline some of the processes along the way. This project was featured by Autodesk Area and used on various of their marketing campaigns.

Software used:

3Ds Max, V-Ray, ZBrush, Photoshop, Substance Painter, Nuke

Responsibilities:

3D Modeling/Sculpting, Texturing, Lighting & Shading, Rendering and Post Production

Completion date:

December 2020