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Blue

The project began as a modeling challenge but quickly evolved into a technically demanding project that extended far beyond asset creation. Research and development became an integral part of the process, leading me to develop custom MAXScripts that automated repetitive tasks, including scale alignment, procedural scale variation, and more natural scale placement, significantly streamlining the workflow.

Blue not only strengthened both my artistic and technical skills but was also featured by Autodesk Area and later used in several Autodesk marketing campaigns.

Primary Tools:

3Ds Max, V-Ray, ZBrush, Photoshop, Substance Painter, Nuke

Responsibilities:

3D Modeling/Sculpting, Texturing, Lighting & Shading, Rendering and Post Production

Completion:

December 2020