Bast (Bastet)

is the cat Goddess in Ancient Egyptian mythology. On this modern-type approach I based my concept on a sphinx breed due to it’s beautiful “ugliness” (lack of fur, lots of skin folds, very organic look etc.) which was the main purpose of this project – an exercise for organic sculpting. Later, I decided to make a realistic render out of it. I might add that I was used only to hard-surface modeling so far and this was my first project that involved organic sculpting.
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Software used:

3ds Max, V-Ray, ZBrush, Photoshop, Nuke



(100%): Concept idea, 3D Modeling, Texturing, Lighting & Shading, Rendering and Post Production.


Completion date:

January 2014