Blue

is a project that started as a modeling challenge and turned into an “everything” challenge. R&D took a significant chunk of this project as I had to write some maxscripts in order to ease some things on the way.
 

Software used:

3ds Max, V-Ray, ZBrush, Photoshop, Substance Painter, Nuke

 

Responsibilities:

3D Modeling/Sculpting, Texturing, Lighting & Shading, Rendering and Post Production.

 

Completion date:

December 2020