Young Medusa

is a project I did for fun. I thought it would be interesting to go with the seductive side of the greek mythological creature. I imagined that a younger girl would achieve just that. Was an exercise to learn some MARI texturing and also some human sculpting.
This project was featured in 3DCreative magazine issues nb. 113 and later on nb. 114 with a 7-pages breakdown article.

3DTotal also featured it as “Making a mythological character” on their website HERE

Software used:

3ds Max, V-Ray, ZBrush, Photoshop, Nuke, MARI



(100%): Concept idea, 3D Modeling, Texturing, Lighting & Shading, Rendering and Post Production.


Completion date:

December 2014