About Me

Digital Artist with cross-disciplinary skills, focused on modeling for motion pictures and film.


Software skills

3Ds Max
Maya
ZBrush
Mudbox
V-Ray
FStorm
Photoshop
After Effects
Nuke
Mari
Substance Painter

More

First and foremost, as a proud Transylvanian from the city of Brasov, I feel compelled to address a common misconception. Vampires are computer generated real! 🙂

My journey as a digital artist began in 2004 with 3D modeling. However, over the years, I have gained expertise in various other areas, including texturing, shading, lighting, compositing, painting, and retouching. Throughout a significant portion of my career, I specialized in product visualization, managing projects from initial modeling stages to final compositing and retouching. Nowadays, my focus is on 3D modeling for VFX, including both hard surface modeling and organic sculpting.

I consider myself a technical person. I am a computer engineer with a license degree in Automations and Applied Informatics. I believe that math is a fundamental component of all aspects of our world, including art.

If you have any feedback or suggestions, please don't hesitate to leave me a message.

Your input is appreciated!


Filmography

Your Image

Portfolio


Your Image

Contact


Send me a message: